![]() And it did so with a really cool system that I enjoyed playing. What I LOVE about SS1 is that it helps me build cool settlements myself, by adding shortcuts to fully decorated houses/rooms WHILE rewarding my investment of materials and time with larger quantities of the more hard to get materials for building stuff. What I cannot fathom is why the materials go into an inaccessible separate pool. ![]() MOST of the old SS1:IR plots are in SS2 already it's just that most of them are up at the Conversion or Production level of Industrial now, and even then a good percentage of them are further hidden inside of the "discovery" mechanic attached to the new Mark 1 Beacons.īear in mind that this is only Chapter 1 we know for a fact there's more chapters coming, with planned expansions on the mechanics - at some point SS1:Conqueror will get reintegrated, for example, and my own (unofficial) estimate is that with this new Virtual Workshop stuff, running even a small army will be hellishly expensive in terms of resources to run now.Ĭlick to expand.That dedicated producers produce more of that product is understandable. You 100% CAN do it that way, if you want! It appears to me though that the ones making specific categories of Virtual Resources (Building, Organic, Mechanical, Rare) produce MORE in terms of number of total resources than the "Junk" ones do, though, I guess that's a 'balance' thing. Even after building the plots.ĭo the scrap just vanish? Is it put into a different "buffer"? Should I manually scrap things first to conserve the components for building plots after?Īlso, is there no way to get the ASAMs back when deleting placed plots?Ĭlick to expand.Correct, the "Junk" type ones produce the random garbage (Antique Globes, Typewriters, you know the stuff) into the Workshop you have access to, just like a vanilla Scavenging Station would - except in higher quantities, and without the 'cap' on how much the base-game never tells you the Scavenger Stations have. Had a look at a few of the scrap numbers in the workshop before, and they stayed the exact same after settlement was set up. Just now I set up the Sanctuary plan, having it scrap all the vanilla stuff, some stuff I built initially and all the plots from the tutorial quests. ![]() Had to go grab some from other settlement just to get the initial plots to build. After it scrapped all the cars and stuff, the workshop was practically empty. Set up Starlight Drive as my first settlement plan(through the quest). When you set up the settlement plan and leader, and it clears the area and builds the initial town layout, what happens to the scrap from everything it removes? Just getting started using the settlement plans/leaders in SS2.
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